Character Development

A great character gives other players something to react to.

Start with who, not what

"Ruthless gang boss" is a role, not a character. Start with a person: where they grew up, what they lost, what they want, and what they're afraid of. Crime is what they do; it shouldn't be all they are.

The five-question backstory

  1. Where are they from? City, family, money — or lack of it.
  2. What went wrong? The event that pushed them toward the life.
  3. What do they want? Money, respect, revenge, safety for family, a way out.
  4. What do they fear? This is what makes them playable under pressure.
  5. Who do they trust? Relationships drive more scenes than backstory ever will.

Give them flaws

A character who's good at everything is boring to play with. Pick one strength, one weakness and one contradiction — a feared enforcer who can't say no to his little sister, for example.

Rule of thumb: Write a short backstory (a few paragraphs). Leave room to discover the rest in play. Long, locked-in lore tends to clash with the server's setting and with other players' stories.

Plan an arc, not an endpoint

Make your character easy to interact with

Keep it believable

Your character has a body that gets hurt, a mind that gets scared, and a life outside crime. Respect that and your scenes will feel real. Most servers also restrict backstories that rely on real-world celebrities, impossible connections, or "former special forces" tropes — check your server's character rules.